So my instructor has asked me to show/teach some of the stuff I've been looking into when training with Iain, Stuart Anslow and John Titchen. He's only been my instructor for a few years (and so not teally responsible for my current form as a martial artist) but he recognises I have experience different to his (he's a much more experienced competition fighter than me) and wants to give his students different angles and inputs, which is to his credit imho.
He puts on monthly high grade sessions (blue belt and above) and I've offered to teach the whole 1.5 hours on Dan gun applications. I was in the process of breaking it down anyway for myself and was toying with trying to film some videos, document my thoughts etc.
So far I have...
Moves 1-4 (knifehand guarding block/obverse punch) = from a fence position a flinch block cover against haymaker, into limb control with neck strike, indexing the head and punch to finish. So that covers flinching, using the whole movement (inc. Chambers and reaction hand/hikite) setting datums, indexing targets, limb control, realistic distance and attacks, husband and wife hands, tactile sensitivity, etc etc. Going from solo pattern, to 2 person drill, to adding dirt and resistance to padwork for impact.
Move 5 (low block) = 1 or more of 3 variations of takedowns to show blocks don't have to be blocks. 3 variations being Elbow and forearm on the neck, impact the back of the neck with the forearm and chin rip and/or entering with the front leg behind there's and forcing them back over with the blocking arm.
Moves 6-8 (obverse punch) = partly covered in looking at moves 1-4 but now also covering grip reversal/lock with hikite and also indexing target with free hand. Stressing the need to commit body weight and punch through the target mid movement.
Moves 9-12 (twin forearm block and obverse punch) = covering and hitting the neck as one movement off a haymaker (a more nuanced version of the first 4 moves), lapel or other grip/index with punch.
Moves 13-17 (rising block) = from a lapel grab hitting the forearm to bring the head forward and then striking up. Basic and brutal but totally different to the usual 'attack coming down from above' defence.
Moves 18-21 (knifehand strike and punch) = get them to use their belts as proxy weapons and enter into a backswing using the chamber as a block into their arms, control the limbs with hikite to control the weapon, strike horizontally into the head and pull and punch to finish.
I doubt I'll get through the whole pattern like that in the time but I think it'll prove interesting for everyone and is certainly a different angle to the way TKD techniques are usually shown being applied (the usual 3k karate type model).